Mark


Breeze


December, 2021

Breeze is a kinetic sculpture that explores natural and delicate movement using the materiality of papers and a digital system. It creates sequential and random movement patterns in a paper matrix using wind from computer cooling fans. 

Notepapers, thumbtacks, binderclips, and plywood
Arduino, PWM/Servo drivers, MOSFET transistor modules, and terminal blocks 


  Kinetic art     Generative art     Sculpture     Creative coding  














 






The Shape of ( ) Moment


September, 2021

The Shape of ( ) Moment is a kinetic experiment that explores endless and slow movement of material on graphic composition.  By generating purposeless yet delicate movement, the work provides the joy of observation and allows viewers to focus on the present moment.

AC motor, yarn, thumbtacks, and paper

 Kinetic art   











︎︎︎ Closeup







Ripple


April, 2021

Ripple is a real-time animation exploring the randomness and sequential effect of natural movement. By applying live wind data and imitating the motion of the water’s surface, which is ephemeral but recurrent, the work aims to deliver a sense of realism as well as a meditative moment and allows viewers to experience a natural phenomenon in digital space.

Processing, and 2D Water Simulation algorithm invented by Hugo Elias

 Generative art    Data visualization    cellular automata     Installation   Projection 












︎︎︎ Projection











Small Things



October, 2010

A projected animation generated in real-time. It portrays around 1-inch sized items traveling around in weightless motion. As the viewers approach the work, two randomly selected objects will become larger. It demonstrates an arbitrary movement in which a cluster of small things bump into one another. 

Processing, Box2D, Arduino, and ultrasonic sensor

 Generative art     Interactive art      Installation    Projection 




︎︎︎ Installation





︎︎︎ Interaction





 











Mark


Rhythm of Micro

2020

Rhythm of Micro explores particle drawing and its motion using code. It produces delicate and natural particles with sprinkling/floating behavior, which we can see in the real world.

Processing

 Generative art  




︎︎︎ Sprinkling Salt





 ︎︎︎Floating Fragment












Mark